Green Cards

Commons

Creatures

1
Dreamographer
Common
1G
Creature - Human Townsfolk
When this comes into play, put a Spectral land from your hand into play.
Afterglow: G
0/2

2
Power Bear
Common
GG
Creature - Bear
When this comes into play, target creature gets +1/+1 until end of turn.
Afterglow: 1G
2/2

3
Dreamfetch Centaur
Common
3G
Creature - Centaur
When this deals combat damage to a player, return target card in your dreamrealm to the top of your library.
2/2

Spectral Creatures

4
Reality Archers
Common
4G
Spectral Creature - Alseid Archer
Protection from non-Spectral
This may block as though it had flying.
2/3

5
Dreamapiller
Common
1GG
Spectral Creature - Worm
Dreamwalk 4
G, Sacrifice this: Put two 1/1 Spectral green Sprite tokens into play with flying.
2/2

6
Dreamsoothed Rumbledon
Common
5G
Spectral Creature - Beast
Trample
Whenever you play a Spectral spell, regenerate this.
3/3

7
Refugee Sympathizer
Common
1G
Spectral Creature - Alseid
Tap: Add G to your mana pool.
1: Add W or U to your mana pool.
1/1

8
Alert Dreamsprite
Common
1G
Spectral Creature - Sprite
Dreamwalk 1
Whenever another creature comes into play, untap this.
1/1

9
Miasmic Alseid
Common
G
Spectral Creature - Alseid Druid
Whenever this blocks or becomes blocked by a creature, that creature is Spectral.
1/1

10
Dreamhulk
Common
5G
Spectral Creature - Wurm
Trample
Afterglow: 4G
5/5

11
Dreamwurm
Common
4GG
Spectral Creature - Beast
Dreamwalk 3
Afterglow: 4GG
4/5

12
Umbra Cultivator
Common
G
Spectral Creature - Alseid Druid
Whenever a Spectral permanent comes into play under your control, put a 1/1 colorless Dreamlet token into play.
1/1

Instants

13
Dreamglade Charm
Common
G
Instant
Choose one - Destroy target non-Spectral enchantment, target Spectral creature gets +3/+2, or tap two target non-Spectral creatures.

Spectral Instants

14
Dreamight
Common
G
Spectral Instant
Target creature gets +2/+2 until end of turn. If that creature is Spectral, that creature also gets trample until end of turn.

15
Dream Surge
Common
1GG
Spectral Instant
Spectral creatures get +1/+1 until end of turn.
Mindpower

Sorceries

Spectral Sorceries

16
Spectralseek
Common
1G
Spectral Sorcery
Search your library for a Spectral land and put it into play, tapped. Then shuffle your library.

17
Spectral Cache
Common
2G
Spectral Sorcery
Return target card in your dreamrealm to your hand.

Enchantments

18
Sleeper's Power
Common
2G
Enchantment - Aura
Enchant creature
As long as enchanted creature is attacking, it gets +X/+0, where X is the number of tapped creatures you control. Otherwise, it gets +0/+X, where X is the number of creatures you control.

19
Path to Redream
Common
1GG
Enchantment
1, Return two cards from a players dreamrealm to the bottom of his or her library: Put a 1/1 green Sprite creature token with flying into play.

Spectral Enchantments

20
Instant Dreams
Common
1G
Spectral Enchantment - Aura
Enchant permanent
When this comes into play, put two 1/1 colorless Dreamlet tokens into play.
Enchanted permanent is Spectral.

Uncommons

Creatures

1
Dream Invoker
Uncommon
1G
Creature - Human Druid
XG, Sacrifice this: Return target creature in your dreamrealm to play with converted mana cost of X.
1/1

2
Growth
Uncommon
2G
Creature - Incarnation
Whenever this becomes the target of a spell or ability, put a +1/+1 counter on this.
As long as you control a Forest, if this is in your graveyard, creatures you control gain "Whenever this becomes the target of a spell or ability, put a +1/+1 counter on this."
1/2

3
Homebound Protector
Uncommon
1G
Creature - Human Druid
Trample
Whenever a land comes into play under your control put a +1/+1 counter on this.
At the end of your turn, if you didn't play a land, remove a +1/+1 counter from this.
2/2

4
Dream Energizer
Uncommon
1G
Creature - Human Spellshaper
1G, T, Discard a card: Put X colorless 1/1 Dreamlet tokens into play, where X is equal to the converted mana cost of the discarded card.
1/1

Spectral Creatures

5
Dreamspinner
Uncommon
1GG
Spectral Creature - Alseid
Tap, Return three Spectral creatures you control to their owners hand: Search your library for a Spectral creature and put it into play. At the end of the turn when that creature came into play, if this is not in play, return that creature to owners hand.
1/2

6
Scented Sprite
Uncommon
2G
Spectral Creature - Sprite
Flash
Flying
When this comes into play, untap all creatures you control.
At the end of turn, if this is still in play, return this to owners hand.
1/1

7
Dreamglade Denizen
Uncommon
6GG
Spectral Creature - Treefolk
This costs 1 less for each tapped creature you control.
Dreamwalk 5
5/4

8
Kro's Acolyte
Uncommon
1GG
Spectral Creature - Alseid
When this comes into play, return a Spectral permanent you control to owners hand.
Whenever a Spectral permanent comes into play under your control, draw a card.
2/1

Instants

Spectral Instants

Sorceries

9
Dreaming Lyric
Uncommon
1GGG
Sorcery
Destroy all enchantments and artifacts you don't control. Then, you control any untapped creatures, destroy all enchantments and artifacts you control.

Spectral Sorceries

9
Reality Slay
Uncommon
3GG
Sorcery
Destroy target non-Spectral permanent.

10
Dreamsearch
Uncommon
2GG
Spectral Sorcery
Search your library for a Spectral card, reveal it, and put it into your hand. Shuffle your library afterwards.

Enchantments

11
Spectral Renewal
Uncommon
1G
Enchantment
If a creature would go into your dreamlrealm from play, you may tap a creature you control and put this on top of your library. If you do, return that creature to play.

Spectral Enchantments

12
Soundless Slippers
Uncommon
1G
Spectral Enchantment - Aura
Enchant creature
Enchanted creature is Spectral and has Dreamwalk X, where X is enchanted creatures power.

13
Dream Mask
Uncommon
2G
Spectral Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Spectral permanent you control.

14
Umbra Caress
Uncommon
GG
Spectral Enchantment
You may play an additional land on your turn as long as that land is Spectral.
Sacrifice this: Return target card in your Spectral zone to your hand.

Rares

Creatures

1
Dreaming Druid
Rare
2GG
Creature - Centaur Druid
When this comes into play, each player shuffles any number of cards from his or her dreamrealm into his or her library.
3/3

2
Dreamglade Forcemage
Rare
2GG
Creature - Human Wizard
Skip your draw step.
You may play cards in your dreamrealm as if they were in your hand. If you played an instant or sorcery from your dreamrealm, remove it from the game.
2/2

Spectral Creatures

3
Champion of Dreams
Rare
GG
Spectral Creature - Alseid Warrior
This gets +1/+1 for every Spectral permanent you own.
Dreamwalk 2
1/2

4
Spectral Enchantress
Rare
1GG
Spectral Creature - Alseid Enchantress
Whenever a player plays a Spectral spell, draw a card.
0/2

5
Umbra Force
Rare
3GG
Spectral Creature - Force
Trample
If you don't control a Spectral land, sacrifice this.
9/9

6
Wizend Homeguard
Rare
4G
Spectral Creature - Treefolk
Sprites, Dreamlets, and Humans get +1/+1
Sacrifice a token: Creature tokens get +1/+1 until end of turn.
4/5

7
Dreamweb Seamstress
Rare
6G
Spectral Creature - Spider
This may block as though it had flying.
This may block creatures with dreamwalk.
3/5

8
Layla, Scion of Dreams
Rare
1GG
Spectral Legendary Creature - Alseid
Tap: Add G to your mana pool for each Spectral permanent you control.
1/3

Instants

Spectral Instants

9
Spectralace
Rare
G
Spectral Instant
Target permanent or spell is Spectral.
Mindpower

10
Dreamsquall
Rare
XGG
Spectral Instant
This deals X damage to each non-Spectral creature and each player.

Sorceries

11
Clear the Mind
Rare
2G
Sorcery
Each player reveals the top five cards of his or her library, put all Spectral cards into his or her hand, and then removes the rest from the game.

Spectral Sorceries

12
Collective Dreams
Rare
4G
Sorcery
As an additional cost, you may pay 2 to play this as an instant.
Each player draws cards equal to the number of tapped creatures he or she controls.

Enchantments

13
Dream Express
Rare
XGG
Enchantment
This comes into play with X dream counters on it.
At the beginning of your upkeep, remove a dream counter from this and return a card from your dreamrealm to your hand. If you can't, sacrifice this.

Spectral Enchantments

14
Spectral Copse
Rare
1G
Spectral Enchantment
This comes into play with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter onto target creature.
Creatures with +1/+1 counters are Spectral.
1G: Put a +1/+1 counter on this.

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